Deep in the southern reaches of the Shimmersand Desert lies Charmer’s Caldera. Centuries ago it was the center of Ethian glory, a factory dedicated to the creation of machines. Long ago it was destroyed and forgotten by many, but not all. The Storm Legion seeks to reclaim and dominate this ancient factory to take control [...]
Tags: defiant, defiant and guardian, guardian, level 50, Shimmersand Desert
The highest spires of Iron Pine Peak are rightly called the roof of Telara, snow-capped giants from whose shoulders climbers could once look out upon the whole world. Today, these lofty peaks overlook a swirling storm of sleet and snow, as if hovering over an endless void. Over the abyss. This vista chills the blood [...]
Tags: defiant, defiant and guardian, guardian, Iron Pine Peak, level 50
In Lantern Hook in the Droughtlands, there is a deep, clear well. It is said that this well is enchanted, and that any Ascended who swims to the bottom will be transported to a nightmare world of endless flame. This is so, but only the mighty Ascended are brave enough to chance the deep waters. [...]
Tags: defiant, defiant and guardian, Droughtlands, guardian, level 45
Runic Descent is an instance in the Moonshade Highlands. It is designed for level 38+ players for starting level, you can go in earlier however the level difference of mobs makes it harder for effective hitting. A good healer could go in at a lower level. Map Quests Tending the Garden Sins of Stone Sprouting [...]
Tags: defiant, defiant and guardian, guardian, level 40, Moonshade Highlands
Scarwood Reach is divided by two opposed elements, ravaged by rifts, and fought over fiercely by spawn of the elements. In the north, Death Rifts spew forth flesh-crafted horrors and turn the land to barren dust. In the south, the Elves of House Aelfwar have spread the surreal jungles of the Life Rifts. These two [...]
Tags: defiant, defiant and guardian, guardian, level 35, Scarwood Reach
Foul Cascade is a level 30 instance that is located in the northern section of Scarlet Gorge. The only way to access it is to climb the winding ramps to the top through many packs of mobs. This is the earliest level dungeon that is shared in by both the Defiant and Guardians. Each faction [...]
Tags: defiant, defiant and guardian, guardian, level 30, Scarlet Gorge
As it corrupts the mines, the Endless Court fouls the very land of Stonefield, and it must be scourged from Deepstrike Mines if the honest folk of Granite Falls are to survive. The sourcestone in Deepstrike could provide endless fuel for technomagical machines, so any loyal Defiant should fight to reclaim the mines. For all [...]
Tags: defiant, level 20-30, Stonefield
Darkening Deeps is an approximately level 24-27 instanced dungeon situated in The Guardian zone of Gloamwood. It is part of the story arc that started in Silverwood and continued in Gloamwood. The various goblin clans have been active recently in the woods, even challenging Prince Hylas in Silverwood, and many are concerned with the source [...]
Tags: gloamwood, guardian, level 20-30
Deep in the hedge mazes in northern Silverwood, the realm of Fae Lord Twyl is situated. This dungeon is full of satyrs, treants and faeries. Work your way through this dungeon by fighting your way through the four seasons and meet up with their avatars at the very end. See if you have what it [...]
Tags: guardian, level 20, silverwood
Iron Tombs is located in the Defiant starting area of Freemarch. This dungeon is meant for levels 19+. There are a total of five quests for this dungeon, all of which are given inside it. The first quest is the standard automatic quest you receive for entering which is also automatic. There are two more [...]
Tags: defiant, freemarch, level 20
Here are a few answers to some frequently asked questions concerning dungeons in Rit. Hope you find them helpful. Yes, rifts can actually appear in dungeons as well There’s a total of 10 normal instances, as well as their “Expert” counterparts (think of it like heroic mode) Expert difficulty dungeons are tuned for level 50 [...]
Tags: expert dungeons, faq, lockout timers, normal dungeons, raids, scaling, tips
The following is a full list of available instances in Rift: Planes of Telara, along with their recommended level ranges and locations. If you follow the links to each Rift dungeon’s name you’ll find a more detailed guide, including boss strategies which you should make sure to remember and reference before you go into the [...]
Tags: dungeon list, locations, maps, zones